https://dl.dropboxusercontent.com/u/67682888/Boom/BOOM%21%21.html

Above is a link to my third game from my class Design for Interactive Media 2.  The idea behind this game is pretty simple, what if you were playing Jet-pack Joyride except you were flying at 2000+ kph.  It didn’t start out like that originally but it eventually evolved to what it is today.  The aim of the game is not to fly as far as you can like in Jet-pack Joyride, but to go as fast as you can.  In the game there are these things called BOOM GATES that accelerate the player to absurd speeds. There is a red arrow pointing to the next one to allow the player to have somewhere to aim. Of course there are obstacles for the player to avoid but due the speed that the game is going having any obstacle that gives instant death would be entirely unfair. As of such the obstacles simply send the player off course.

There are a couple of assets that I have used in this game that I did not produce. They are as follows: Title Music: Anamanaguchi’s Endless Fantasy, Colliding Sound Effect: http://www.youtube.com/watch?v=yICWNiqP94g , Boom Gate Sound Effect : http://www.youtube.com/watch?v=uzqWpm7ZsCI , Background Sound: http://www.youtube.com/watch?v=dhzdyw0rwbo , Wind Sound Effect: http://www.youtube.com/watch?v=DrB4kWgiVCo

Tell me what you think of my game in the comments

Title Screen Image for BOOM

Title Screen Image for BOOM

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