So, PAX is getting awfully close now isn’t it.

I’m kinda going batty just trying to get everything together for the game. But the most infuriating part is that everything I’m doing looks like I’m doing very little from the outside.

When all you are doing is fixing small little bugs you don’t have anything interesting to show. I wish I could show you a bunch of exciting new features but I can’t. The closest thing I have to anything new is a loading screen hint section. HintDemo

Anyway. Apart from this the main thing I’ve been working on is contacting press people who are coming to PAX who I think would be interested in Kana Quest. I’ve had a little bit of a response so far so that’s better than nothing. Found one person who was perfect for Kana Quest. They were interested in educational games and taught Japanese themselves. So was able to contact them and get a positive response there.

I also got to contact Meghan O’Neil at PCPowerPlay. That one is big for me as I used to read her opinion pieces in PCPP a lot back in the day. And was the first proper critical thought about games I was exposed to. So without her work I probably wouldn’t have wanted to make games. I don’t think Kana Quest will be her jam, but I do get to say thanks so that’s exciting.

In other news it looks like Kana Quest merch will be available at PAX so if you are interested in a Kana Quest T-shirt, Kana Soft Toy, or Socks, PAX Aus is your chance!

Anyway. Hope y’all have a good day and I’ll see you around. I won’t do a blog post next week, but you will get a MASSIVE one after PAX!

Till then.

Bai

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