Hi all and welcome back to the Kana Quest devblog!

This last month was a busy month for Kana Quest development because for the first time, we’ve had to deliver to an “official” deadline. There have been unofficial deadlines before, like PAX and AVCon last year, but those deadlines were a bit fuzzier. They were more “make sure your game is in a presentable state by this time” sort of a deal. This deadline was much more concrete.

So what was this deadline? Well as a part of receiving funding from Film Victoria I have to complete milestone reports to prove to them that their money is being well spent and that I am on track to completion. For this milestone I said I would have the game’s art complete, and the game’s mechanics complete. And… we got there. All that remains at this point in time is bug fixing, level design, tutorials and balancing. That’s actually still quite a lot of things but lets not focus on that. Let’s focus on fun stuff. Like the full list of all the different kinds of Kana in the game!

STONE KANA: These poor kana have been turned to stone, and thus cannot move.

CtStoneHa

 

MYSTERY KANA: Look at these shifty looking Kana. They’re hiding something… Oh wait they’re hiding their true face! Pay attention to what they do and do not match with to discover their true identity.

mystery

 

ONE DIRECTION KANA: These Kana can only be moved in one direction. They have a big arrow on their head showing which way that is.

OneD

 

ICE KANA: These Kana have been encased in super slippery ice. They will keep moving until they can’t. Getting them to go where you want can be challenging.

IceDemo

 

GHOST KANA: These kana have lingering regrets. Mostly not wanting to pass onto the other side. But that’s no problem, you can bring them back to life if there’s enough friendship to go around. Make a chain of Kana the length of the number on a Ghost Kana’s head and they’ll come back!

GhostKana.gif

 

SLIME KANA: These gooey Kana don’t like to make friends. But they do like helping other Kana! Attach one of these Kana to any other to change their vowel sound!

SlimeKana

PARALYSIS KANA: These Kana are sick! You can move them once before they turn to stone!

Paralysis

 

BLUE SLIME KANA: These Slime Kana are a bit picky in which Kana they help. They will only help Kana with an “i” sound. But once they are attached the affected Kana will have two different vowels to match with other Kana. This mimics how the “y” sounding letters in Japanese attach to “i” ending kana to create blended sounds.

Eg. (yo) よ + (ki) き = (kyo)きょ (as in Tokyo)

YaSlimeKana

 

SHAPE-SHIFTER KANA: These Kana can become anything! Whatever you need them to be, they can be it!

Transform

 

EVIL SLIME KANA: These Slime Kana nice like the others. They are angry and will stop you from completing a level unless they are attached to another Kana. But they make it harder for you to match with other Kana. This mimics the tenten and maru symbols in Japanese. You attach these symbols to letters to change the consonant. E.g. a (ta) た becomes a だ when you attach those two dots called tenten to it.

MaruKana

 

JERK KANA: This kana is called “n”. “n” for “n”obody likes them, because they are a jerk. They’re mean, they call the other kana names. They are so unpleasant that other kana cannot be happy if there is one near them. Fortunately there is a way to get rid of them. Move a jerk kana into this little portal thing and they will GO AWAY. Where do they go? Don’t worry about it.

 

And that is all the Kana! Its been a long road getting all of these in the game, and I can’t wait for you to figure out all the puzzles they are going to make.

Anyway, I’ll see you in the new year! Have a happy and safe holiday season, and from me and the Kana “明けましておめでとう” (Happy new year in Japanese)trailerWIP2

 

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