Archives for the month of: January, 2015

So last year I made a game called Vanitatum with Kirsti Pearl Briggs, Victor Nguyen, and Priscilla Winataputri.

It was our final game project in our Bachelor of Games Design and on the whole it turned out really well. Now you can play it too!

Just some disclaimers, I worked as the coder in this game as of such none of the artwork or sound/music was produced by me, I just implemented all assets and did the coding.

The credits for the assets are as follows:
Player Character and Elias Sprites: Kirsti Pearl Briggs
Environment Sprites: Victor Nguyen
Title Art, Blood Moth and Ghoul Sprites: Priscilla Winataputri.

And here is the link to play it, enjoy.


So a little bit ago I decided while I didn’t have a proper game design job I should keep making personal projects in the meantime. Rather than my game design skills languish and go to waste.So I decided was that I should make short simple (mostly comedic) games that I could pump out every week or fortnight.

And this is the first of these games.

It is called Boring Game and it was inspired by Ubisoft and the whole Assassins Creed: Unity fiasco with them saying women were just too hard to make.

Hope you enjoy!